Problems Caused By Network Routing Loop And How To Avoid Routing Loop.

In every network, A routing loop is a always seems to be serious problem which is caused  when a data packet is continually routed through the same routers over and over within a particular period of time.

Most times we the said  data packets continues to be routed within the network in an endless circle.  

When A routing loop occurs, the network in question will be in big trouble and we can summarized by saying that this can bring a catastrophic impact on a network, and in some cases, completely disabling the network.

Normally Routing Loop is a problem associated with Distance Vector Protocols.

A brief look on how routing loops affect network performance?

When routing loops occurs, a major portion of the precious bandwidth which is available for normal user traffic of the affected routers will be consumed by looping IP datagram packets.

  In the occurrence of routing loops, the major portion of the processing power of the affected routers is used to process the looping IP datagram packets.

Routing Loop can happen in large internetworks when there is an impact or sudden change in second topology and then emerges before the network is able to converge on the first change.

 Convergence is the term used to describe the condition when all routers in an internetwork have agreed on a common topology.

Link state protocols tend to converge very quickly, while distance vector protocols tend to converge slowly.

The following methods are used to avoid Routing Loops.

Maximum hop Count

Maximum hop count mechanism can be used to prevent Routing Loops. Distance Vector protocols use the TTL (Time-to-Live) value in the IP datagram header to avoid Routing Loops. When an IP datagram move from router to router, a router keeps track of the hops in the TTL field in the IP datagram header. For each hop a packet goes through, the packet’s TTL field is decremented by one. If this value reaches 0, the packet is dropped by the router that decremented the value from 1 to 0.

Split Horizon

A split horizon is a routing configuration that stops a route from being advertised back in the direction from which it came. Split Horizon mechanism states that if a neighboring router sends a route to a router, the receiving router will not propagate this route back to the advertising router on the same interface.

Route Poisoning

Route Poisoning is another method for avoiding routing loops. When a router detects that one of its connected routes has failed, the router will poison the route by assigning an infinite metric to it.

Hold-down Timers

Hold-down timer is another mechanism used to prevent bad routes from being restored and propagated by mistake. When a route is placed in a hold-down state, routers will neither advertise the route nor accept advertisements about it for a specific interval called the hold-down period.

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